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AI Insights · Timothy · September 2021

Top 5 Golf Games on Android in Sweden Q3 2021

In Q3 2021, the top golf games on Android in Sweden showcased varied trends in downloads, revenue, and active users. Detailed insights can be found on Sensor Tower.

Top 5 Golf Games on Android in Sweden Q3 2021

In Q3 2021, the top 5 golf games on the Android platform in Sweden demonstrated diverse performance metrics. Here’s a closer look at each game’s trends in weekly downloads, revenue, and active users.

Golf Clash - Golfing Simulator saw consistent weekly revenue, peaking at around $10K in late September. Weekly downloads fluctuated, starting at just over 200 and declining to approximately 130 by the end of the quarter. Active users showed a slight decrease, starting from 1.5K and ending the quarter at around 1.3K.

Golf Rival - Multiplayer Game experienced stable weekly revenue, with a peak of around $6.7K in late August. Downloads showed a declining trend, starting from 412 and decreasing to 307 by the end of September. Active users remained relatively stable, fluctuating around 4.2K to 5.6K throughout the quarter.

Ultimate Golf! had varied weekly revenue, peaking at approximately $1.8K in late August. Downloads saw an upward spike mid-quarter, reaching 497, but ended at about 177. Active users grew from 2.5K to a peak of 3.1K in late August before settling around 2.2K by the end of the quarter.

Golf Battle showed a consistent revenue stream, with a peak of about $1K in late August. Downloads started strong at over 1.1K, peaking at 1.3K in late July, before declining to around 800 in late September. Active users maintained a high level, fluctuating between 9.5K and 10.1K, before ending the quarter at around 8.9K.

Idle Golf Club Manager Tycoon demonstrated a growth in weekly revenue, starting at $6 and peaking at $615 in late July. Downloads peaked at around 2.2K in late August but declined to about 261 by the end of September. Active users saw a significant increase, starting from 40 and peaking at 2.7K, before ending the quarter at approximately 875.

These insights reflect the dynamic nature of the mobile gaming market in Sweden. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2021